EMBERVALE⚔ Play

Item Codex

511 items match your filters.

All slotsweaponhelmchesthandsfeetoffhandneckringconsumablematerial
All raritiescommonuncommonrareepiclegendarymythic
Attack raises your hitDefense reduces damage takenHP is your health poolCrit% chance to hit for extraDodge% chance to avoid a hitLifesteal% heals you per hitDurability wears down; repair to restore
Steel Pendant of the Bear
uncommon · neck
HP +50 · Defense +3
Durability: 120
Vendor: 20g
Steel Pendant of Slaying
uncommon · neck
HP +15 · Attack +8
Durability: 120
Vendor: 20g
Steel Pendant of Eternity
uncommon · neck
HP +70 · Defense +5 · Attack +5
Durability: 120
Vendor: 20g
Silver Pendant
uncommon · neck
HP +23
Durability: 120
Vendor: 20g
Silver Pendant of Vigor
uncommon · neck
HP +38
Durability: 120
Vendor: 20g
Silver Pendant of Fury
uncommon · neck
HP +23 · Attack +5
Durability: 120
Vendor: 20g
Silver Pendant of Warding
uncommon · neck
HP +23 · Defense +5
Durability: 120
Vendor: 20g
Silver Pendant of the Bear
uncommon · neck
HP +53 · Defense +3
Durability: 120
Vendor: 20g
Silver Pendant of Slaying
uncommon · neck
HP +18 · Attack +8
Durability: 120
Vendor: 20g
Silver Pendant of Eternity
uncommon · neck
HP +73 · Defense +5 · Attack +5
Durability: 120
Vendor: 20g
Steel Talisman
uncommon · neck
HP +20
Durability: 120
Vendor: 20g
Steel Talisman of Vigor
uncommon · neck
HP +35
Durability: 120
Vendor: 20g
Steel Talisman of Fury
uncommon · neck
HP +20 · Attack +5
Durability: 120
Vendor: 20g
Steel Talisman of Warding
uncommon · neck
HP +20 · Defense +5
Durability: 120
Vendor: 20g
Steel Talisman of the Bear
uncommon · neck
HP +50 · Defense +3
Durability: 120
Vendor: 20g
Steel Talisman of Slaying
uncommon · neck
HP +15 · Attack +8
Durability: 120
Vendor: 20g
Steel Talisman of Eternity
uncommon · neck
HP +70 · Defense +5 · Attack +5
Durability: 120
Vendor: 20g
Silver Talisman
uncommon · neck
HP +23
Durability: 120
Vendor: 20g
Silver Talisman of Vigor
uncommon · neck
HP +38
Durability: 120
Vendor: 20g
Silver Talisman of Fury
uncommon · neck
HP +23 · Attack +5
Durability: 120
Vendor: 20g
Silver Talisman of Warding
uncommon · neck
HP +23 · Defense +5
Durability: 120
Vendor: 20g
Silver Talisman of the Bear
uncommon · neck
HP +53 · Defense +3
Durability: 120
Vendor: 20g
Silver Talisman of Slaying
uncommon · neck
HP +18 · Attack +8
Durability: 120
Vendor: 20g
Silver Talisman of Eternity
uncommon · neck
HP +73 · Defense +5 · Attack +5
Durability: 120
Vendor: 20g
Elixir of Precision
uncommon · consumable
+10% Crit for 15 min
Steadies the hand — for 15 minutes your critical strikes come far more often.
Vendor: 60g
Elixir of Warding
uncommon · consumable
+10% Dodge for 15 min
The world seems to slow — for 15 minutes you slip aside from blows that should land.
Vendor: 60g
Elixir of the Leech
uncommon · consumable
+10% Lifesteal for 15 min
A dark vitality — for 15 minutes your strikes bleed life back into you.
Vendor: 70g
Elixir of Might
uncommon · consumable
+15 Attack for 15 min
Fire in the veins — for 15 minutes your blows land 15% harder.
Vendor: 70g
Bog Iron
uncommon · material
Rust-red iron dredged from the mire.
Vendor: 5g
Witch Moss
uncommon · material
Luminous moss that grows on the drowned dead.
Vendor: 5g
Scholar's Draught
uncommon · consumable
+10% XP for 30 min
A steadying brew that sharpens the mind. +10% XP for 30 minutes.
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